Nere’s Late Era Zombies
Stops Zombies from "spreading" until a later era (Industrial). Note that zombies still spawns from barbarian camps, but this is the only source until the industrial era. This part can’t be modded, unfortunately.
I recommend using this mod along with Nere’s Zombie mode Tweaks. This prevents the AI from being overrun by giving them a combat bonus against zombies, and increases spawn chances to make it more flavorful and interesting.
- Zombies now only spawn from Dig Sites, attacking districts and unit deaths when the game reaches the industrial era.
- Some "cooldowns" have been tweaked since the zombies start spreading much later. Example: Normally a zombie can spawn at the site of a unit death 150 turns after it happened. But if zombies don’t really spawn until the Game Era reaches the Industrial era (turn 150-200), then that means the trigger is placed at turn 300-350, at which point the game has probably ended. So instead of having this trigger at +150 turns, it now triggers at +60 turns.
- Zombie strength from dead zombies have been increased to compensate for a general lack of zombies until way later into the game.
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Feedback and suggestions is welcome, so please post it below.
Better World Congress : https://steamcommunity.com/sharedfiles/filedetails/?id=2429588635 Improves the World Congress by reworking most Resolutions. Generally, if you pick the right side (A vs B) you will get some part of the effect, while the actually winner will get an even more powerful effect. Upping the stakes also helps to make WC feel more interesting and impactful.
Rebalanced Secret Societies : https://steamcommunity.com/sharedfiles/filedetails/?id=2406253078 rebalances the Secret Societies to reduce power creep, enhance flavor, making them more equal. Includes malus to give some hard choices and rework of Voidsingers to avoid AI issues!
No normal camps – bug fix : https://steamcommunity.com/sharedfiles/filedetails/?id=2412130013 fixes the bug in Barbarian Clans mode where barbarian camps turns into "normal" camps, and cant be interacted with, cant turn into city states and dont spawn units.
Better Barbarian Clans mode : https://steamcommunity.com/sharedfiles/filedetails/?id=2412920721 makes several changes to the Barbarian Clans mode. Mainly makes snow camp less likely, and make conversion to CS slower unless some major civ (such as you!) actively help them.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Portugal Pack