War Reworked

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Author: SwanUnderIce

Last revision: 16 Jul at 13:31 UTC

File size: 2.17 MB

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Description:
War Reworked

War Reworked makes battlefield victories more decisive, combat information clearer, and Acclaimed Knights far more valuable.

Version 2.0 combines and replaces the former No Battle Warscore Cap, Visible Defensive Advantage, and Accolades Reworked mods in one warfare-focused package.

Warfare Changes

  • Battles can decide wars — attacker and defender battle-warscore limits are raised to 200, effectively allowing victories to provide the full 100 Warscore required to win.
  • Expanded war coverage — the change applies to the global war rules and 80 individual limits across civil, faction, religious, peasant, tributary, regional and DLC-specific Casus Belli.
  • Visible defensive advantage — the advantage granted to armies defending a Holding is now shown in combat instead of being hidden.
  • Custom Crown Authority support — Independence Faction and Depose wars correctly reduce the additional Established Crown Authority tier used by Succession & Crown Authority Reworked.

Accolades Reworked

All 31 vanilla Accolade attributes receive redesigned rank rewards, covering commanders, specialists, councillors, family champions and Men-at-Arms patrons.

The mod changes the rewards, but preserves vanilla candidate requirements, AI weighting, squire suitability, succession and Accolade slot limits.

Accolade Glory levels now require:

500 / 1,000 / 1,500 / 2,000 / 2,500 / 3,000 Glory

This makes a powerful Acclaimed Knight a long-term investment rather than an immediately completed bonus.

Accolade Examples

At their highest reward tier:

  • Tactician provides +5 Martial, +50% Martial Lifestyle Experience, +30% Counter Efficiency and +3 Advantage.
  • Reeve provides +5 Stewardship, +15% Domain Taxes, +1 Monthly Control, +25% Development Growth and +50 Parochial Vassal Opinion.
  • Archer adds +3 Archer Regiment Size, reduces Archer Maintenance by 25%, and grants +75% Archer Damage and Toughness to the Acclaimed Knight’s army.
  • Besieger adds +3 Siege Weapon Regiment Size, reduces maintenance by 25%, grants +75% Siege Weapon Damage and Toughness, shortens Siege Phases by 50%, and increases Siege Morale Damage by 75%.
  • House Knight provides +25% Monthly Renown, +25 Close Family Opinion and +25 Dynasty Opinion, alongside its family-defence abilities.

Compatibility

  • Built for CK3 1.19.x.
  • Do not use the former standalone components alongside this combined version.
  • Tours & Tournaments is required to use the Accolade component; the warfare changes remain separate.
  • May conflict with mods that edit battle-warscore defines, Casus Belli definitions, Accolade attributes, Accolade Glory thresholds, or Holding defensive advantage.
  • When two mods edit the same definition, normal CK3 load-order rules apply.