Chaos Zero Nightmare – Sereniel (Defect Skin)

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Author: Pelleas

Last revision: 24 Jul at 22:48 UTC

File size: 100.39 MB

On Steam Workshop

Description:
Chaos Zero Nightmare – Sereniel (Defect Skin)

Sereniel from Chaos Zero Nightmare replaces The Defect’s presentation in Slay the Spire 2.

Cosmetic skin only. It does not change gameplay, cards, relics, powers, balance, or run progression.

这是来自卡厄思梦境(Chaos Zero Nightmare)的赛蕾妮尔替换故障机器人(The Defect)外观 Mod,不改玩法或数值。

IMPORTANT: Beta Branch Only

  • This mod only works on Slay the Spire 2 Beta – v0.109.0.
  • It does NOT work on the v0.107.1 official (Major) branch. Running it there will break character animations, effects, or startup.
  • There is currently no official-branch build of this skin. Switch your game to the Beta – v0.109.0 branch before using it.
  • 本 Mod 仅适配 Beta – v0.109.0,无法在 v0.107.1 正式(Major)版使用;在正式版使用会导致动画、特效或启动异常。目前没有正式版版本。

Branch / Version

  • Current file: v0.3.0-beta, for Beta – v0.109.0 only.
  • The beta and non-beta game branches use different animation interfaces, so a beta-only skin cannot run on the official branch.
  • 本档案 v0.3.0-beta 仅对应 Beta – v0.109.0,请先将游戏切换到 Beta 分支再使用。

Included

  • Replaces The Defect’s character presentation with Sereniel.
  • Includes character select/lobby visuals, map/top-panel identity, Japanese voice, combat SFX, combat body replacement, rest-site and merchant presentation, Battle Ready overlay, defeat/collapse presentation, multiplayer hand art, and CZN Mod Config options.
  • Includes normal and multi-hit attack routes, Defect Orb presentations, support/defense presentation, and Sereniel’s UG and UX cinematic attacks.
  • Optional Sereniel Defect Card Art is a separate visual-only card portrait pack.
  • Gameplay, cards, relics, powers, and balance stay vanilla.

Latest Update

  • Added configurable teammate card/attack presentations and voice cooldowns in multiplayer.
  • Fixed Sweeping Beam and other single-hit AOE damage timing so damage lands with the impact animation.
  • Fixed Random Enemy U4 target effects so they follow the targets actually resolved by the game.
  • Added Always / Lethal Only full-screen attack modes and an in-combat cut-in toggle; disabled cut-ins no longer preload their cinematics.
  • Scaled defeat/collapse presentation by viewport height for consistent framing across resolutions.
  • Added character and Ancient dialogue localization in English, Japanese, Korean, Simplified Chinese, and Traditional Chinese.
  • Gameplay, Orb rules, and balance are unchanged. This build is for Beta – v0.109.0 only.
  • 新增可配置的多人队友出牌 / 攻击演出与语音冷却。
  • 修复 Sweeping Beam 等单次 AOE 攻击的伤害时点,让伤害与命中特效同步。
  • 修复 U4 随机目标特效,使特效跟随实际结算目标。
  • 新增全屏攻击「始终播放 / 仅致命时播放」模式与战斗内 Cut-in 开关;关闭时不再预载相关演出。
  • 战败 / 崩溃演出改为根据视窗高度缩放,改善不同分辨率下的构图。
  • 新增英语、日语、韩语、简体中文、繁体中文角色与「古兽」对话文本。
  • 不改变玩法、充能球规则或数值;本版本仅适用于 Beta – v0.109.0。

Showcase and Links

Mod Showcase – Sereniel Defect Skin (recorded by Pelleas)

Official CZN Reference – Sereniel Character PV

Official CZN Reference – Sereniel Combat Motion

Official CZN Music Video – Error Code:Cobalt Heart | Captain’s Guardian Angel MV

Settings and Performance

  • Options are available in the in-game CZN Mod Config page. No separate ModConfig installation is required.
  • For lower visual load, disable extra particles or global combat effects in CZN Mod Config.
  • If high-effect skins feel unstable, first cap the game to 60 FPS. You can also test the Steam launch option
    –rendering-driver opengl3

    .

  • First-time animation stutter can still happen while assets enter memory cache; it is usually smoother after the first playback.

Multiplayer – teammate presentation: the in-game CZN Mod Config > Teammate Presentation page controls whether teammates use character-mod presentation, plus their full-screen attacks, attack timing, combat effects, and effect sounds. If combat stutters with several teammates, turn the full-screen options off first.

Rendering driver: if the game is unstable with high-effect skins, set

–rendering-driver opengl3

in Steam – right-click Slay the Spire 2 > Properties > General > Launch Options.

Important: Combat Speed-Up Mods

Please disable combat speed-up mods before using this skin or reporting crashes.

Combat speed-up mods can intercept combat events that this skin uses for animation, VFX, audio, and resource timing. When those events are skipped or shortened, the intended presentation may not play correctly, and animation resources can be loaded too aggressively. The current version is more sensitive to resource timing and cleanup; on lower-end PCs this can cause memory spikes, freezes, or crashes.

Crash reports made while combat speed-up mods are enabled are outside my support scope. Please disable them and test again first.

重要:使用前请关闭战斗加速类 Mod。

战斗加速类 Mod 可能会拦截本外观演出所依赖的战斗事件,影响动画、特效、音效与资源载入时机。事件被加速或提前结束时,原本的演出可能无法正常呈现,也可能让动画资源在短时间内集中载入。当前版本对资源时机与释放管理更敏感,低配电脑更容易因此出现内存尖峰、卡死或闪退。

如果你在启用战斗加速类 Mod 的情况下遇到闪退,请先关闭它们并重新测试;这类情况下产生的闪退不属于本 Mod 的支援范围。

AI Assistance Disclosure

The character artwork, audio, and animations are based on Chaos Zero Nightmare assets.
Codex and Claude were used to help with code implementation, packaging, and documentation; final integration and testing were handled by Pelleas.


Credits and Disclaimer

Slay the Spire 2 is developed by Mega Crit.

Chaos Zero Nightmare, Sereniel, and related artwork, audio, animations, logos, names, and trademarks belong to their respective rights holders.

This is an unofficial, non-commercial fan work by Pelleas. It is not affiliated with, sponsored by, or endorsed by Mega Crit, Smilegate, Super Creative, STOVE, or the Chaos Zero Nightmare rights holders.

[www.patreon.com]

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Chaos Zero Nightmare - Sereniel (Defect Card Art)Steam Workshop