Modular Architecture – Deadcat

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Author: Seth

Last revision: 5 Oct, 2019 at 10:31 UTC

File size: 2.03 MB

On Steam Workshop

Description:

Modular Architecture is a series of mods aiming to expand the world of Kenshi with edits to existing towns and populations. To minimize overhead and maximize compatibility, only vanilla assets are used and the changes are almost entirely additive, with as little editing of existing structures as possible.

This mod adds a number of buildings and residents to the Cannibal Capital (formerly known as Deadcat) to make it a properly sized settlement.

Some new structures are meant to accommodate the resettling of Deadcat with world state changes, so the Cannibal faction is granted new building replacement entries to keep them from looking too civil (smashed crates, farms convert to cannibal tents, etc).

This mod does not make changes to world states or resident lists – for Deadcat to be properly resettled, you must use another mod.

Please leave any feedback you have and report any bugs you may encounter.

Mod Links:

Kenshi Kaizo: A large mod (with many world state changes) that allows Deadcat to be rebuilt.
Kaizo Patch – Modular Architecture – Deadcat: Provides compatibility between the two mods.