KCA: Kenshi Community Armory
Current Features – for more specific details see the change notes.
– v1.21 content added –
–Clothes Plus has been added including the 1.1 mesh compatibility patch, a full naming overhaul, a new craftable Cloth "Punishirt" along with a Leather Turtleneck version.
– v1.1 content added –
*Warboyz! Updated + tweaked mask and races by "Arkhiel". Warboy NPCs may now only spawn as members of the drifter faction now. Also added an additional belt slot version of the mask.
– v1.0 public release –
*Hunter Armor Updated and expanded by "John East Wood" and "OMOCHI"
*Hive Soldier Race (West/South) may equip/spawn vanilla Tricorn/Iron/Rattan/Sandogasa/Straw Hats. This change also allows You to freely equip them with hats from other mods. In the screenshots I use hats from mods by "OMOCHI". In my own mod load order top to bottom I use Patchwork Armour > Omo items > Armour for the World, toherwise some of Omo’s mask items get a texture glitch.
*Armor quality buffed to "Master" for Valamon of the Reavers. Primarily since there is no known means to obtain a masterwork grade hack-stopper set.
Known Issues:
*Hunter Armor
-Clipping: Clipping/holes on all female hips; certain idle poses seem to have clipping due to race/height/muscle mass even on males.
-Male: We lost the gloves for the male version. Please say if You happen to find them 😛
-Item Weight: Seems fixed at 28kg no matter what I set in the editor. Suddenly it changed to 24?!
-Flavor text: Needs an update.