[FSF] Cannibal Trait Tweaks

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Author: FrozenSnowFox

Last revision: 19 Feb, 2020 at 00:38 UTC

File size: 236.54 KB

On Steam Workshop

Description:
Description

This mod makes a variety of changes to the cannibal trait taking them from some posh glitterworlder to something more fitting for a Rimworld. Cannibals no longer get an absurd mood boost from eating human meat and in fact they now require human meat or else they become unhappy. They no longer care about their food being mistreated and don’t mind wearing their lunches clothes.

The Changes

– Eating raw human meat gives them a +3 mood buff (Down from +20)
– Eating cooked human meat gives them a +6 mood buff (Down from +15)
– Eating meals made with animal meat gives them a -6 mood debuff.
– Guests and prisoners being executed no longer bothers them.
– Harvesting guest or prisoners organs no longer bothers them.
– Innocent prisoners dying no longer bothers them.
– Wearing tainted apparel no longer bothers them.

Compatibility

This mod should be largely compatible with other mods. It uses xml patching to make its changes so it only overwrites and modifies the necessities. Load it after any mods that make changes to thoughts to prevent it from being overwritten.

Recommended Mods

Cannibal Meals (continued)
Adds a copy of the vanilla meals that accepts only human meat. Allowing you to keep normal and cannibal meals separate.