Expanded Auxilia for All

If you liked this item, please rate it up on Steam Workshop page.

Author: Schroeder9000

Last revision: 8 Apr, 2019 at 01:32 UTC

File size: 870.4 KB

On Steam Workshop

Description:

This mod takes J4AC’s and Sebidee’s great work and combines them into one mod. Also this makes the Auxilia system work with the Desert Kingdoms and adds there units to the auxilia system. If you like this please rate the original mods as they did most of the work I just made this work with the Desert Kingdoms.

Sebidee’s All Faction Auxilia: http://steamcommunity.com/sharedfiles/filedetails/?id=385641933

J4AC – Expanded Auxiliaries: https://steamcommunity.com/sharedfiles/filedetails/?id=393253960

This mod does work with Sebidee’s Unit Roster Overhaul 2.0 https://steamcommunity.com/sharedfiles/filedetails/?id=1651883095 #just be advised the new units added in that mod are not auxiliary’s.#

*** Be advised this mod is the combined version of Sebidee’s and J4AC’s mods The original’s are not needed to run this mod.

Straight from Sebidee’s Mod page.
BARBARIAN HANDICAP
– It is more difficult to use the auxiliary system while playing as the barbarians. Barbarians may only build the auxilia chain in province capitals. I think barbarians would need the extra organisation of a large city and auxiliaries would only be willing to fight for them if they were dominant in the province. The new building is part of the military buff chain.