Gone Joyful Traits

If you liked this item, please rate it up on Steam Workshop page.

Author: [Potato]GwenBlanketKnight

Last revision: 5 Apr, 2020 at 15:33 UTC

File size: 17.38 MB

On Steam Workshop

Description:

This mod adds 16 traits that affect how colonists enjoy the world around them.
This mod is in an early phase. I tested as extensively as I could so bug reports are valued as well as balance feedback.
used the buttons from https://opengameart.org/content/gui-buttons-0 as the background for the below images
You have permission to translate the mod. I am willing to incorporate patches you make for other mods into this mod if you send me the code I need.

SPECIAL THANKS

LoonyLadle[ludeon.com] for helping me get the rimworld c# coding environment setup
moloy559 for helping me get my code base started
eBlair for coding up the required mod to allow joys altered by traits

LOAD ORDER!

GWEN DEFINITION PATCHS (near top of load order. I made it separate so the game wouldn’t complain about doubled nullified fields. it won’t add any load time.)
EBTOOLS this shouldn’t add any load time
Psychology and similar mods
THIS (anywhere you’d normally put trait mods)

TRAITS!

https://imgur.com/gallery/b4UYDZA















SUPPORT THE MOD!

You can support the mod by commenting on balance, making bug reports, and offering suggestions. You can also click these buttons to push the mod closer to the front page of the workshop. This is the best method for discovery other than word of mouth.

You can also follow my workshop page to see when a new mod is posted or check out my catalog
You can also join my discord server to receive live progress reports or give live feedback.[discord.gg]

https://github.com/GwenBlanketKnight/0-Gone-Joyful

TO DO

Ability to toggle off unwanted traits from appearing
Add 4 more traits (i cap each mod at 20 traits)
Balance

Download
Required items:

Click the title to search on this site.


EBToolsSteam Workshop
Gwen's Definition PatchesSteam Workshop