[WotC] RW Realistic Flight Mode

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Author: krumiro

Last revision: 9 Jan, 2020 at 23:44 UTC

File size: 171.01 KB

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Description:

;My Engineers, Soldiers and Scientists are not inexplicably pausing Constructions, Trainings and Researches during flight (to enjoy the view with a drink??), my Ship is not absurdly incapable of changing destination mid-flight (especially usefully when the weather forecast predicts cloudy with slight chance of UFOs) and my Facilities can realistically be accessed during flight, yours?

;Donations: paypal.me/krumiro

;WORK DURING FLIGHT
;Something that you probably never realised before is this that Researches, Constructions, Trainings, etc., do not advance at all while traveling!! Geoscape’s time shows 3 hours left during take off.. 3 hours left when you landed… this is especially obvious if you show Events in hours remaining instead of days remaining with my other Mini-Mod RWBetterUpcomingEventsSideList. I couldn’t stand the absurdity of the fact that in standard XCom2 the crew isn’t working while flying… I literally couldn’t continue my campaign until I modded this nonsense out of existence… šŸ˜‰

;CHANGE COURSE OR ACCESS FACILITIES DURING FLIGHT
;I’m sure I’m not the only one having started with a misclick a day long flight around the globe and having to watch the Avenger go through it like an idiot… Now simply click on a new destination on the map to change course while traveling or simply press Esc to access and manage the Avenger Facilities in the middle of a flightif you forgot to put those engineers to work before take off… šŸ˜‰

;UPCOMING EVENTS LIST SHOWN DURING FLIGHT
;This RWRealisticFlightMode and RWBetterUpcomingEventsSideList are perfect brothers. When both are active then the Events Side List will not be hidden while traveling so that you can literally see your Events progressing in hours even when Central Bradford is at the wheel… šŸ˜‰

;CLASS OVERRIDES:
;Not a single one… šŸ˜‰

;CLASS SUBSTITUTIONS:
;Ā“HQPRES.StrategyMap2D (UIStrategyMap), not Overridden, but simply substituted inside of Ā“HQPRES

;INCOMPATIBILITY LIST
;"[WotC] Hours instead of Days"
;Please help me to update this list

DONATIONS
Are you so full of gratitude for this Mini-Mod that you will just explode if you don’t offer me a beer?
Need me to add an option you like?
Want to help to keep this mod ā€œsurvivingā€ XCom updates?
Youā€™d like me to make it compatible with your favourite Mod?
Seen a bug and want to help me find the time to squash it?
XCom Modding is fun but doesn’t pay the rent and free time is limitedā€¦ Donations are NOT mandatory but if you want to "motivate" me to escalate this mod maintenance (or your suggested idea) higher on my free-time priority listā€¦ here is the Paypal link and I’ll have a beer (or maybe lunch) in your honour. šŸ˜‰
https://www.paypal.me/krumiro

DETECT CLASS OVERRIDES CONFLICTS BETWEEN MODS
Simply make a quick Harddrive Search for ā€œ+ModClassOverrides=(BaseGameClass=ā€œ
The results will show all the XComEngine.ini files of Mods that make Overrides. Check if any of those files have the same Class name after the ā€œ=ā€œ and kindly ask the Modders to try to avoid that override or cooperate with each other. When 2 mods override the same class the game gets HORRIBLY VERY SLOW and only 1 of the 2 Mods works (randomly).

BIRTH OF ā€œREALISTIC WARā€ COLLECTION
(ALSO KNOWN AS THE ā€œMINE YOURSā€ COLLECTION šŸ˜‰ )
Long story short: One Megamod that rules them allā€¦ ā€œMutilatedā€ into tiny little self-functioning Mini-mods šŸ˜‰
Short story long: I always wanted to publish my millionaire Smartphone App super-idea but totally forgot how to program from my first University years. I tried to relearn with Youtube channels and online Tutorials but got bored to death after a week. One day, playing my favorite game ever (and the only one I have the luxury to have time to play) I asked the author of my favourite Mod to please apply a tiny little idea on his Mod for me. No answerā€¦ I got struck by the brilliant idea: relearn programming by making your only stress-release game more fun and the way I wished it to be!!! Modding was love at first sight. Not only I didnā€™t get bored relearning to program from zero, but I actually have became so enthusiast and obsessed by the constant intellectual challenge that it now keeps me literally hypnotised for hours, days, weeks, monthsā€¦ I now have 10 times more fun by reprogramming my only game than playing it! How crazy! Solving programming puzzles turned out to be for me much more fun than solving this strategy-game puzzles themselves! My first XCOM Modification starting from 0 took agesā€¦ literally weeks: to interpret the code of other Mods achieving a similar result and to understand what I needed to change (no need of reinventing the wheel, right?), to understand that it wasnā€™t enough to naively just ā€œpaste/editā€ text inside someone elseā€™s Mod files but that I also had to ā€œrebuild the solutionā€ with a ā€œsolution builderā€, to discover Modbuddy, to find a way to run XCOM Development Kit on a Mac, to find a way to shrink it from 60GB to 2GB ā€˜cause I had only 8GB available (deleting the graphic/sound content), etcā€¦ But the gratification and earned experience was way worth it once finished. Then each next Modification, like a university exercise, once solved made me realise that I learned 1 or 2 new important tricks that allowed me to program the next one. An so on, modification after the next I completely changed XCom exactly the way I always wanted it with a SINGLE HUGE MEGAMOD that puts its hands everywhere in the game. Now, I canā€™t give you the Megamod because it has way too many modifications at once for another single person to have the chance to like them all (and God knows which other Mods it isnā€™t compatible with). Now Iā€™m simply multitasking between making additional modifications (the hardest ones, now that I have the skill) and simultaneously ā€œmutilatingā€ the Megamod into tiny little self-functioning mods (dozens and dozens of them!!) to share with you guysā€¦ but mainly because the mutilation process is an additional superfun and challenging programming exercise (even making these stupid Mod Preview Images. Until yesterday I didnā€™t know how give a transparent background to pasted images) that pushes my skills every day one step closer to my future millionaire supersuccessful Smartphone App. Wish me luck! šŸ˜‰