Hardened Chryssalid

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Author: Feldo

Last revision: 25 Feb, 2016 at 15:56 UTC

File size: 117.76 KB

On Steam Workshop

Description:

This mod makes chryssalids harder to kill and more deadly.
All difficulties are modified.

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DETAIL OF MODIFIED STATS

ROOKIE DIFFICULTY:
– HP upgraded to 9 (from 8)

VETERAN DIFFICULTY:
– HP upgraded to 11 (from 9)

COMMANDER DIFFICULTY:
– HP upgraded to 13 (from 10)

LEGEND DIFFICULTY:
– armor upgraded to 2 (from 1)
– HP upgraded to 15 (from 13)

WEAPONS STATS (same for all difficulties):
– Melee base damage upgraded to 6 (from 5)
– Melee damage spread upgraded to 1 (from 0) -> makes damage range from 5 to 7
– Crit damage bonus upgraded to 3 (from 2)
– Pierce upgraded to 1 (from 0)

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COMPATIBILITY
This mod only adds lines to the following ini files:
– XComGameData_WeaponData.ini (alters 2 lines of chryssalids weapons)
– XComGameData_CharacterStats.ini (alters the Chryssalid blocks, leaving the cocoons untouched)

It should then be compatible with most mods. Just be careful with mods altering Chryssalids stats.

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Mod by Feldo
This mod is part of an effort to make things harder in XCOM 2… useful for people using mods giving greater firepower.
Other mods to check in the same vein:
– Stronger ADVENT -> http://steamcommunity.com/sharedfiles/filedetails/?id=624558467
– Fearsome Sectopod -> http://steamcommunity.com/sharedfiles/filedetails/?id=625914499
– Tougher Turrets -> http://steamcommunity.com/sharedfiles/filedetails/?id=626321555

Enjoy the game!