RWBMRBAAD Stricter Balancing
In summary, the Force Level balancing is more strict in favor of the player. When soldiers are killed or if you fail a mission, Force Level is guaranteed to go down. These are my personal settings, and thought I’d share with the world.
Changes:
Force level modifier when your squad finishes a mission with deaths.
– EnemyForceLevelChangeWithBetween01And33PercentKilled = -1 (was 0)
– EnemyForceLevelChangeWithBetween34and50PercentKilled = -2 (was -1)
– EnemyForceLevelChangeWithBetween51and100PercentKilled = -2 (was -3)
Force level reduction on mission failure.
– EnemyForceLevelChangeWithMissionFailed = -1 (was 0)
Mission Summary UI shows actual Force Level number (from 1 to 20) visible instead of a percentage.
– IPreferEnemyForceLevelToBeShownInPercentagesInsteadOfFractionsOf20 = true (was false)
This mod does nothing on it’s down. It is a mod that edits another mod. Modception.
Required items:
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[WotC] RW Better Mission Result Based Autoadjusting Difficulty — Steam Workshop
