Rebalanced Charge Weapons (Vanilla Weapons Expanded)
I always thought that the Charge Weapons added by Vanilla Weapons Expanded are a bit underpowered compared to their Industrial Counterparts. So i calculated the DPS for some Industrial Guns and compared them to the Charge Weapons. As you can see in the "Before“ Spreadsheet there are some weird Situations like Charge Shotgun versus Chain Shotgun. So i buffed the Charge Shotgun, Rifle, DMR and Minigun. If you think i should change some Stats around tell me.
Please keep in Mind that the Weapon Quality affects Accuracy, Damage and Armor Penetration as well.
I can’t calculate Armor Penetration in my spreadsheet cause it is based upon a RNG System.
Please put the Mod after Vanilla Weapons Expanded in your Load Order
If you use the Laser Weapons as well i highly recommend that you check out my Rebalanced Laser Weapons Mod. 🙂
– Cheaper Sun Column (Utility Columns)
– More Gloomy Walls
– Improved Vanometric Cells
– Over-Wall Nutrient Paste Dispenser
– Rebalanced Laser Weapons