[CS] Clear to Evac
Commander, the area is clear. Get out while you can!
Bradford -Whisper
Clearing the area of all hostiles will allow Chimera Squad to evac immediately.
Certain missions require the squad to evac the team, or a VIP, from a hostile area while clearing enemies along the way.
With this mod, if all enemies are cleared, each squad member has the opportunity to evac the mission without the player having to move each unit one by one to the other side of the map.
The Evac ability will appear for use when all active hostiles have been removed.
This will seamlessly integrate into a current or new campaign.
Please let me know if you encounter any bugs or discrepancies. I hope you enjoy!
Check out these XCOM2 mods
- Weaponry Collection – Introduces new sets of weapon types to outfit your troops with.
- Classes Collection – Introduces new classes for your troops to train as.
- Enemy Collection – Introduces new enemies to combat against.
- Advent & Alien Overhaul Collection – Replaces Advent and Alien units with new enemy models.
