[GS] Drenghbar’s Strategic Resources Tweaks

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Author: Drenghbar

Last revision: 21 May, 2020 at 17:51 UTC

File size: 2.05 KB

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Description:

This mod changes some resources cost and maintenance of units in the Gathering Storm expansion.

The goal is to have a more balanced use of resources and units. Oil should especially be less essential and less consumed around the world.

Here is the complete list of changes :

**Catapult** requires 20 IRON to build (was nothing)
**Knight** requires 10 IRON to build and 1 HORSE maintenance (was 20 IRON)
**Cuirassier** requires 10 IRON to build and 1 HORSE maintenance (was 20 IRON)
**Artillery** requires 20 NITER to build (was 1 OIL and 1 OIL/turn)
**Infantry** requires 20 NITER to build (was 1 OIL and 1 OIL/turn)
**Submarine** requires no resource (was 1 OIL and 1 OIL/turn) (U-Boat aswell)
**Mechanized Infantry** requires 20 ALUMINIUM to build (was 1 OIL and 1 OIL/turn)

I find the game more comfortable with these changes, do not hesitate to give feedback and/or suggestions.

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Required DLC:

These DLC should be installed in order to use this item.


Sid Meier's Civilization VI: Gathering Storm