Tomb King Tomb Guard Mod – Version 7

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Author: ByzantineBasileus

Last revision: 3 Apr, 2020 at 12:10 UTC

File size: 730.11 KB

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Description:

Welcome to the Tomb Kings Tomb Guard Mod – Version 8

In this version I have rebalanced the stats and price of the unit.

The purpose of this mod is to provide an elite infantry unit so that Tomb King players can field an army made up of ordinary units with a greater punch in the late game. I gave it the generic name "fitted" to indicate how it is more heavily armored than regular tomb guard. The unit is drawn directly from various Warhammer lore and rules, is affected by the Tomb King’s technology tree, has a new unit card, and is not available as a garrison because the existing garrisons for various factions have been balanced alongside one another, and I do not wish to disrupt that. It’s statistics are also developed for the vanilla game. It is available for all Tomb King factions except for Nagash, as the unit represents those who were loyal to Nehekhara kings rather than those who served the necromancer. The unit is as follows:

Name: Fitted Tomb Guard (Axes)
Building Requirements: Royal Barracks and Mortiferous Sanctuary
Custom Battle Cost: 1050
Unit Capacity: Same as ordinary Tomb Guard.
Source: Undead Armies 4th Edition

If you have any bugs, or feel anything is unbalanced, please let know right away.

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Required DLC:

These DLC should be installed in order to use this item.


Total War: WARHAMMER II - Rise of the Tomb Kings