Gedemo Rungholt City-State

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Author: Gedemo

Last revision: 9 Apr, 2020 at 06:48 UTC

File size: 1.68 MB

On Steam Workshop

Description:

Rungholt

City-State Trait: Shipwrecks yields +2 Gold and +2 Culture and +2 Science, if they are not removed. You can build the Viking Berserker Unique Unit at half cost with the discovery of Military Tactics.

City-State Type: Industrial (Maritime with CIVITAS City-States Expanded)

History:
Rungholt was a prosperous city in northern Friesland, north of Germany. It was submerged by the waves of a storm surge (the first "Mandraenke grote") in the North Sea that covered the whole region on January 16, 1362. Rungholt was located on the island of Strand, completely submerged by another Storm wave in 1634, and only the islets of Pellworm and Nordstrand remain. The ruins of the city were found in the Wadden Sea in the late twentieth century, but waves and currents transported and sedimented the artifacts farther into the sea. In the 1920s and 1930s, some were exposed, which suggested a population of 1500 to 2000 people, which is quite important for the region and time: it seems that Rungholt was a large port. Nevertheless the legend enlarges its size and its richness. Impressed and inspired by the destiny of this city, by the ruins, but also by the exaggerations of the legend, the German poet Detlev von Liliencron wrote about this lost city a poem that begins with these words: Heut bin ich aber Rungholt gefahren , die Stadt ging unter vor funfhundert Jahren ("Today I passed over Rungholt, the city engulfed five hundred years ago"). Local myths tell that one can hear the sound of Rungholt’s bells ringing throughout the region on stormy nights.

Compatible with Rise and Fall and Gathering Storm.

Mod Support:

Ynaemp (Giant, Greatest, LargestEarthCustom, LargeEurope, PlayEuropeAgain and Cordiform)
40sw4rm’s "Old World"
Zobtzler NorthernEurope Map
English and french languages

Notes:

I will not respond to comments on this page. These mods are tested before being uploaded.
In case of problems, please make sure these problems do not come from other mods.
To do this, disable the other mods and restart the game. If the problem persists, discuss it on my Civfanatics page: https://forums.civfanatics.com/threads/gedemos-civilizations.623444/

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