Shellguard mech weapons upgraded +

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Author: FelmastProMcLane

Last revision: 7 May, 2020 at 02:14 UTC

File size: 542.72 KB

On Steam Workshop

Description:

I felt the shellguard’s mech weapons were way too underpowered, even carrying 2 basic flak guns would be better, so I decided to give them an upgrade (to about 720dps, max flak dps is ~720).
Now with 2 added weapons.

Changes:
  • Artillery cannon:
    • Increased base damage by 150% (Overall damage increase is ~256%, due to fire, explotion and shrapnel).
    • (Ideal 903dps).

  • Railgun:
    • About 4 times more expensive to fire.
    • Increased damage by 4900%.
    • Increased projectile speed by 50%.
    • Now takes 8s to fire again.
    • Energy consumption increased.
    • (625dps).

  • Quadshot:
    • Increased damage by 260%.
    • (720dps)

  • Rotary Cannon:
    • Increased damage by 140%.
    • 200% faster firerate.
    • Now shoots normal bullets.
    • 66% more accurate.
    • (727dps).

  • Heavy gatling:
    • Increased damage by 188%.
    • 25% slower firerate.
    • 50% more accurate.
    • Shoots flak bullets.
    • (Overall 140% damage increase, ideal : 725dps).

  • Swarmer rockets:
    • 92% faster firerate.
    • Increased damage by 300%.
    • (Overall ~1100% damage increase, 750dps).

  • Giant laser:
    • Increased damage by 30%.
    • (866dps)
Added:
  • Hive Launcher:
    • Shoots 2 small homing missiles.
    • Firerate: 4 pairs per second. (Causes minor lag).
    • Can be purchased at the part vendor.
    • (720dps).

  • Micro Rocket Launcher:
    • Shoots 2 short fuse rockets that divide into 10 homing micro-rockets.
    • Firerate: once every 4 seconds.
    • Can be purchased at the part vendor.
    • (950dps).
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Shellguard: Starbound Expansion RemasteredSteam Workshop