[Discontinued] Selian’s High Elves 0 – Landmarks & Climates
By popular demand, I’ve separated my High Elf mods into several parts again. This one creates new landmark buildings & climates across Ulthuan. High Elves only!
Requires Building Progression Icons II by SPARTAN VI!
This mod is meant as a part of my High Elf Collection but it works independently, too.
World Root Entrance (Avelorn) – available to all High Elves from Gaean Vale
Hall of Dragons – additional tier 3 and 4 buildings “Dragon Spine Mountains” & “Dragon Caves”
Vaul’s Anvil – new building
White Lion Hunting Grounds – additional tier 2 building “Blackwoods of Chrace”
Ancient Subterranian Palace – additional tier 5 building “Sunken Necropolis”
Great Temple of Mathlann – new building (Tor Koruali)
Royal Ellyrian Stables – moved to tier 4, additional tier 1 building “Planes of Ellyria”
Amphitheatre of Yvresse – additional tier 3 building “Spire of the Warden”
Tor Yvresse Watchstone – new building
Flamespyres – new building (Shrine of Asuryan) – appears in the “Advanced Military” category
Star Tower [Beta] – Teclis can reinforce his starting province to provide early access to Loremasters and Swordmasters with some additional garrison units and effects to survive.
The Star Tower is considered Beta, since it uses the major obsidian region as a slot template. It might appear in other major obsidian regions, too. As far as I know it’s the only one on the Mortal Empires map, but I’m not sure about the Vortex campaign.
Changes to Nagarythe
Nagarythe has island set to suitable so he can also go for Ulthuan.
Gaean Vale (Avelorn)
Local bonus to public order, replenishment and Untainted
Shadowlands (Nagarythe)
Increased construction cost & reduced replenishment rate with bonuses to ambush success chance and Shadow Warriors
Land of Mists (Yvresse)
Reduced movement & sight effects, increased ambush chance and constantly plagued by slight Chaos corruption
Land of Magic (Saphery)
Bonus to Winds of Magic and increased Mage hero recruit rank
The Gaean Vale and Shrine of Asuryan landmarks offer local upkeep reduction to encourage a garrison of forest spirits or Phoenix Guard respectively.
Most units are available for recruitment from their respective landmarks (e.g. White Lions from Chrace).
Moved Shadow Warriors to Grove building.
Added influence bonus effects to some landmarks.
All-in-One – might have slower updates than the individual parts
Landmarks & Climates of Ulthuan – adds new landmarks across Ulthuan and gives unique climates to the Gaean Vale, Nagarythe, Saphery and Yvresse (High Elves only)
Avelorn – Forest Spirit Expansion – Ancient Treeman lords, Branchwraith heroes and Forest Dragons for Avelorn
Avelorn – Forest Guard Unit Pack – non-loreful units based on the Wood Elves
Nagarythe – Servants of Loec – Shadow Warrior Captain hero & Aesanar Camp for all High Elves
Semi-loreful Unit Pack – several new units and some tweaks to existing ones
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Check out my Workshop for more mods, too!
Required items:
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Building Progression Icons II — Steam Workshop