[Discontinued] Selian’s High Elves 0 – Landmarks & Climates

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Author: Selian

Last revision: 7 Dec, 2018 at 22:03 UTC

File size: 833.54 KB

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Description:
Sorry, but due to real life and work I have no time nor plans to continue with this mod. You’re free to salvage/update/reupload as you see fit!

By popular demand, I’ve separated my High Elf mods into several parts again. This one creates new landmark buildings & climates across Ulthuan. High Elves only!

Requires Building Progression Icons II by SPARTAN VI!

This mod is meant as a part of my High Elf Collection but it works independently, too.

Landmarks

World Root Entrance (Avelorn) – available to all High Elves from Gaean Vale
Hall of Dragons – additional tier 3 and 4 buildings “Dragon Spine Mountains” & “Dragon Caves”
Vaul’s Anvil – new building
White Lion Hunting Grounds – additional tier 2 building “Blackwoods of Chrace”
Ancient Subterranian Palace – additional tier 5 building “Sunken Necropolis”
Great Temple of Mathlann – new building (Tor Koruali)
Royal Ellyrian Stables – moved to tier 4, additional tier 1 building “Planes of Ellyria”
Amphitheatre of Yvresse – additional tier 3 building “Spire of the Warden”
Tor Yvresse Watchstone – new building
Flamespyres – new building (Shrine of Asuryan) – appears in the “Advanced Military” category

Star Tower [Beta] – Teclis can reinforce his starting province to provide early access to Loremasters and Swordmasters with some additional garrison units and effects to survive.

The Star Tower is considered Beta, since it uses the major obsidian region as a slot template. It might appear in other major obsidian regions, too. As far as I know it’s the only one on the Mortal Empires map, but I’m not sure about the Vortex campaign.

Climates

Changes to Nagarythe
Nagarythe has island set to suitable so he can also go for Ulthuan.

Gaean Vale (Avelorn)
Local bonus to public order, replenishment and Untainted

Shadowlands (Nagarythe)
Increased construction cost & reduced replenishment rate with bonuses to ambush success chance and Shadow Warriors

Land of Mists (Yvresse)
Reduced movement & sight effects, increased ambush chance and constantly plagued by slight Chaos corruption

Land of Magic (Saphery)
Bonus to Winds of Magic and increased Mage hero recruit rank

Further Tweaks

The Gaean Vale and Shrine of Asuryan landmarks offer local upkeep reduction to encourage a garrison of forest spirits or Phoenix Guard respectively.

Most units are available for recruitment from their respective landmarks (e.g. White Lions from Chrace).

Moved Shadow Warriors to Grove building.

Added influence bonus effects to some landmarks.

Selian’s High Elf Mods

All-in-One – might have slower updates than the individual parts
Landmarks & Climates of Ulthuan – adds new landmarks across Ulthuan and gives unique climates to the Gaean Vale, Nagarythe, Saphery and Yvresse (High Elves only)
Avelorn – Forest Spirit Expansion – Ancient Treeman lords, Branchwraith heroes and Forest Dragons for Avelorn
Avelorn – Forest Guard Unit Pack – non-loreful units based on the Wood Elves
Nagarythe – Servants of Loec – Shadow Warrior Captain hero & Aesanar Camp for all High Elves
Semi-loreful Unit Pack – several new units and some tweaks to existing ones

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