Expanded Stress Relief Buildings
Expanded Stress Relief Building is a mod that deals with personal irks I had with Vanilla Buildings. It adds more interaction between heroes and buildings by introducing more events that can happen inside the buildings. Significantly upping the rate in which you heroes have an encounter inside the building. As well as introducing trinkets that serve an interaction with the buildings justifying having to equip trinkets to not risk losing good ones when going out for a pint or gambling.
Stress Relief vs Cost – Re-Evaluation: Buildings now have cheaper entry fees (Downsided with them heaing lesser stress). Heavily encouraged to use them at your leisure and develop your heroes.
Expanded Quirk Pools : Buildings have nearly double (At some cases, quadruple), if not more quirks to be gained than in Vanilla.
Enhanced Event Chance : Buildings are now near guaranteed to almost always probably have an interaction with your heroes when they stay for the week.
Exclusive Trinkets : Buildings now spawn trinkets that can’t be gained anywhere else, these trinkets sometimes unlock degrees of interaction with the buildings.
Emphasized Uniqueness : Each Buildings are now set to be more unique from each other. From their library of quirks to the benefits they give to your heroes.
This mod is best enjoyed with my other mod Nomad Wagon Redone.
Credits to Taro for rewriting the flavor strings for the Tavern interactions and Brothel interactions
