Light’s Potions (v.164)

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Author: Lightfuzion

Last revision: 14 Jun, 2018 at 07:58 UTC

File size: 592.9 KB

On Steam Workshop

Description:

This mod adds in roughly 13 new potions that have 3 different rarities, 8 bottomless Health Potions, 8 bottomless Mana Potions, 1 Permanent STAT potion that can be purchased from the vendor if you would like, 2 Permanant HP increase potions and 2 permanant MP increase potions that have a small chance to drop while playing. It also adds in 4 crafting recipes for potions. That’s about 60 possible drops! It also includes 2 slots for potions one on the health globe side and one on the mana globe side. These are bound to your best health and best mana potion hotkeys. These slots were added in so that you can make use of the bottomless health potions that have a chance to drop! Make sure you slot a health potion because when you hit use best health potion or mana potion the game will look to see whats in those hotkeys. If you didn’t slot a healing or mana potion nothing will happen!

The 3 rarities are as follows
Green / Magical
*Minor

Blue / Rare
*Runic

Legendary / Orange
*Mythical

There are 4 different categories of potions Offensive, Defensive, Support, and Booster (thanks to Sch123 from torchmodders for this idea). Each Category has it’s own potion color. You may have 1 potion from each category active at a time (I felt stacking all potions seemed a bit overpowered). Each potion has 2 effects tied to it.

Here’s the list of potions.

Berserking – Attack Speed + Cast Speed
Carnage – Crit Chance + Crit Damage
Craving – Life Steal + Mana Leech
Hope – Increased Mana + Health
Iron Skin – Reduced Damage Taken + Increased Armor
Knowledge – Increased XP + Fame
Luck – Increased Drop Rate + Gold Drop + Fishing
Malice – Damage Reflect + Damage Absorb
Numbing – Block Chance + Dodge Chance
Slaying – Damage Bonus + Reduced Fumble Chance
Spirit – Reduced Mana Costs + Move Speed Increase
Wealth – Increased Item Selling Price + Reduced Pet Town Travel TIme
Wrath – Increased Charge Rate + Reduced Charge Decay Rate

Crafting
Mage Blood – Crafting item sold by the general goods merchants

Recipes
3 Runic Potions + 1 Identify Scroll = Mythical Potion
3 Minor Potions + 1 Identify Scroll = Runic Potion
4 Mythical Potions Exchange = 1 Mythical Potion
4 Runic Potions Exchange = 1 Runic Potion with a small chance to become a Mythical
1 Mythical Potion + 1 Health Potion + 1 Mana Potion + 1 Mage Blood = Permanant HP or MP Potion.

If there are some other potions that you would suggest let me know and I’ll take a look at it.

Current Suggestions
*Release Just the UI
*Look at lowering the drop rate
*Change Icons so there’s more visual difference in potions
*Combine some potions together to reduce the amount of potions
*Add in STAT potions that provide a permanent buff (HP,MP, STR, DEX, FOC, DEF) and have them be sold by the vendors for an expensive price.
*Rework the stats on the current potions to make some of the lesser desired ones better. (I would like more feedback on this. Which potions do you find least desired? Most desired?)