Dungeon Challenge AG01 (v.14)

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Author: Attack Gorilla

Last revision: 3 May, 2013 at 05:22 UTC

File size: 17.41 KB

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Description:

Challenge yourself and your character with endless monsters that level up as you kill them.

The map with be a random drop in-game, or can use command "Challenge001_AG" in the command console to drop the map at your location in game. Map Works map seller is also likely to carry the map.

This challenge uses all monsters in the game in a new random order you enter the dungeon (this means everything from simple skeletons to bosses).
If you exit the dungeon the dungeon will reset.
There is a HARD mode switch which will triple the number of simultaneous monsters.
Once you enable hard mode you will be able to enable ULTRA mode which will spawn additional monsters every 10 seconds.

Note that there is a respawn switch in the dungeon which will kill off all monsters in the dungeon and respawn new monsters. This is needed because TL2 has some creatures in game flagged as monsters even though you can not attack them, sort of like NPCs, so if you find yourself stuck with no monsters simply flip the respawn switch.

***UPDATE 5/2/2013***
New "Skeleton Horde Challenge" added. The map with be a random drop in-game, or can use command "Challenge002_AG" in the command console to drop the map at your location in game. Map Works map seller is also likely to carry the map. This challenge starts with one skeleton and then every time you kill a skeleton two more will spawn in its place, until the horde becomes to big for you to handle. Every 100 kills the horde level increases. at different key kill count points alternate skeletons will enter the mix to add more difficulty.