Feenex’s Duskblade Class [NSE Required]

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Author: Feenex

Last revision: 29 Jul, 2020 at 22:50 UTC

File size: 13.06 MB

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Description:
WELCOME!

This mod requires Feenex Core – Mod Library

Swift strikes and spell-slinging are the hallmark of the Duskblade, who seeks to control the outcome of battle through powerful protection magic, unique summons, and ostentatious tricks. Blending together blade and sourcery, Duskblades are adept spellswords who will ravage the battlefield if left unchecked.

"My blade and my magic are one and the same." —Yele, elf duskblade

NOTICE: This mod requires Norbyte’s Script Extender. Follow Odinblade’s install guide here: NSE Install Guide.

Class Mechanics

Skills found here: Duskblade Skills[docs.google.com]

The Duskblade is a hybrid Warfare/Summoning class, which focuses on position control, damage mitigation, and effective summons to control the outcome of battle. The Duskblade class has three primary mechanics: Arcane Focus, Arcane Imbuement, and Negation.

Arcane Focus

  • Arcane Focus is a trigger that fires on several Duskblade skills.
  • When Arcane Focus is triggered, all skills which benefit (listed in their skill description) will have their CD reduced by one.
  • Arcane Focus allows the Duskblade to roll into combos and mix-match their effectiveness on the field, while always feeling useful.

Arcane Imbuement

  • Duskblades can imbue their weapons, causing 50% of the damage the weapon would deal to instead be dealt as the imbuement type.
  • Arcane Imbuement allows a Duskblade to operate as a hybrid physical/magic damage dealer, while also being able to switch element types on the fly in combat, making them extremely versatile.

Negation

  • Negation is a powerful mechanic that negates the next instance of incoming damage the Duskblade would receive.
  • Duskblades can distribute Negation to team members quickly to mitigate damage across the entire party!
  • Negation blocks damage, but will not block status effects associated with such damage. For example, if you have no physical armor left, you will still be Knocked Down by a skill that would do so, but you wont receive damage.

Norbyte’s Script Extender

The NSE tool is a similar tool to the Skyrim SKSE, offering additional tools and scripting APIs for modders to create new, more exciting content! The tool is safe and secure, and is a new staple in the world of Divinity OS modding.

You can find Odinblade’s fantastic guide for installing the NSE here: NSE Install Guide

TRADER LOCATIONS

All skills can be found in this spreadsheet: Duskblade Skills[docs.google.com]

NOTE: New skillbooks appear at traders at levels 1, 4, 7, 9, 12, and 16.

FORT JOY:

Trader
Coordinates
Description

D’Valt, the Arcane Blade
(162, -17, 100)
Fort Joy, near shipwreck heading toward Stingtail

REAPER’S COAST:

Trader
Coordinates
Description

D’Valt, the Arcane Blade
(0, 120, 0)
Driftwood, on scaffolding above entrance to town

NAMELESS ISLE:

Trader
Coordinates
Description

D’Valt, the Arcane Blade
(0, 127, 0)
Lady Vengeance, on Top mast

ARX:

Trader
Coordinates
Description

D’Valt, the Arcane Blade
(301, 10, 328)
Arx bridge (right-hand side) heading toward Cathedral, away from town square

Push Your Game Even Further

The following is a list of excellent mods that can further enhance your game:

ART

All art presented in this mod is property of Wizards of the Coast.

Special Thanks

I’d like to offer thanks to the following groups/individuals:

RzR332Guyver – For his excellent playtesting/bug finding. Without him, this mod could not reach its full potential.

Odinblade – For his wonderful NSE Installation guide. For those of you who will use it, please like and favorite his page, as it helps support what he does.

Norbyte – Who has pushed the modding community into a new era with his revolutionary script extender.

Larian – For making all of this possible in the first place.

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Feenex Core - Mod LibrarySteam Workshop