JR’s Old World Skill Overhaul SFO Unit Patch

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Author: JerreyRough

Last revision: 24 Jun, 2018 at 22:00 UTC

File size: 162.82 KB

On Steam Workshop

Description:

This mod applies the new Rank 7 battle skills found in my mod to unique/new units in SFO.

Naturally, this requires both SFO and my overhaul to work. If you use the SFO unit remover mod then you don’t need this mod (although you might in the future, so there’s no harm in downloading this anyway).

Notes:

  • If your save game was already using both SFO and my skill overhaul then it’s compatible. If not then it isn’t.
  • Descriptions were also updated with new units. "Generic" descriptions, i.e. vampire elite infantry skill says it affects all infantry, were not updated. You can rest assured however if the unit falls within that generic range, then it’s affected by it.
  • In the future this mod may include skill balance changes; i.e. if I alter an Old World skill to match New World lords better (but SFO alters it in a different way). I don’t know of any skill issues right now, but please let me know if you spot conflicts between the two mods.

Manual Install

If the mod doesn’t work (because the launcher is buggy with downloading sometimes), I’ll try and manually keep a version of the mod at this link[www.dropbox.com]. Simply drop the files into your "Total War WARHAMMER IIdata" folder and you’re good to go! Make sure you click the "enable outdated mods" checkbox to enable this mod when installing manually/without steam.

Please bring discussion of the specifics of my Skill Overhaul and SFO to the respective mods pages/forums.