Building the Empire
Updated for the Vampirates patch
Playing as the empire is often times very boring. You build the same buildings everywhere, nothing happens and then you spam out the same armies every time. This mod aims to add a little bit of variety to that scheme.
A bunch of new buildings have been added to the empire, mostly dealing with supply lines and to create colonies abroad in less favourable climates.
>Supply depot: Keep your armies supplied and immune to weather attrition on the cheap
>Human colonies: increase public order, reduce chaos and make money off your settlers at the same time.
>Dwarf towns: Dwarf towns increase diplo rep with dwarf factions, help you make more money off resources like iron and gold, and allow you to recruit specialist dwarf units like thunderers and cannons as auxiliary forces.
>High Elf embassies: Elven diplomacy helps you increase profits from ports and allowing you access to recruit high elven archers and spearmen to bolster your armies.
>Knight of the Blazing Sun Komturie: The Reiksfort but for the Knights of the Blazing sun!