Chaos End of All
Adds new units to the Warriors of Chaos faction. All units are balanced for the vanilla game. Adds marauder champions and marauder berserkers to the unit roster. Rebalances most of the chaos units.
Crimson Skull Berserkers:
Only the most savage and strong-willed of Norscans can gain the favor of the Blood God and survive his power within their blood.
Late-game damage dealers with health regen and ward save in melee.
Putrid Blightknights:
Putrid Blightknights are Norscan warriors sworn to the Plague God, each a festering horror withering foes with ease.
Late-game tanking infantry with an active ability that lowers enemy MA, MD, and base damage.
The Fireborne:
Followers of the Raven God are unwilling puppets to a great plan but are granted unrivaled magical power to serve their master.
Late-game spellcaster infantry.
Scions of Excess
Only the most depraived and twisted of individuals worship the Prince of Pleasure, their flawless visage hiding an unnatural cruelty.
Late-game flanker infantry with increased MA, MD, and perfect vigor when above 50% hp
Marauders:
All marauders now have the Norsca rage ability.
Chaos Warriors:
All chaos warriors now have the Norsca rage ability
Chosen:
All chosen now have the Norsca rage ability and immune to psychology.
Aspiring Champions:
Increased MA, weapon damage, and splash attack size(minor).
Forsaken:
Large increase to leadership.
Chaos Troll:
Both variants gained a small increase in leadership.
Chaos Spawn:
Armour increased to 30 and added regeneration ability,
May be incompatible with mods that change the stats of chaos units.