AI better recruitment / better army Composition 2.0
Works with Motal Empires
This is Save Game compatibel
### IMPORTANT READ ###
READ STICKY POST BEFORE COMMENT ON SETUPS PLEASEPictures are Viewing Late Game Setups!
THIS WORKS IN CAMPAIGN
Works perfect with my faction redone mods
Also works without my faction redone mods
- What does this mod exactly
– AI will recruit a Good mix of high tier and low tier Units
– Units will progress over time in a better army setup
– Max 2 pieces attillery
– Max 3 cavalry
– Max 3 ranged infantry
– Max 2 command Units
– Max 1 ranged cavalry
– Max 3 Monsters and monterous infantry
- So basicly armies are 70% infantry and 30% everything else
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Greenskins
– Recruit orcs always over goblins
-
Wood Elves:
– Will recruit 4/5 Ranged Units
-
Dark Elves
– Will recruit 4 Ranged Units
-
High Elves
– Will recruit 5/6 Ranged Units
-
Bretonnia:
– Will recruit 5/6 Cavalry Units
-
Norsca:
– Will recruit always a rare Monster when possible
– Less/none : trolls / wolves / fimir -
Skaven
– Less Ranged
-
Lizardmen
– More Beast/monsters
-
Vampire counts
– More Monsters
– Von Carstein faction respond less to the changes
My Faction Redone Mods:– Chaos Redone
– Bretonnia Redone
– Empire Redone
– Beastmen Redone
– Vampire Counts Redone
– Greenskins Redone
– Wood Elves Redone
– Mousillon Redone
– Kislev Redone
– Dwarfs Redone
– Dark Elves Redone
– High Elves Redone
– Lizardmen Redone
-Tomb Kings RedoneCampaign Improvement Mods– AI better recruitment / better army Composition 2.0
– Better Garrisons ALL FACTIONS 2.0Link to: