Improved Silencer

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Author: Quellcrest

Last revision: 13 Jun, 2020 at 01:57 UTC

File size: 1.8 MB

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Description:

Mod ID: 2128151714

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Description:

Improves the Silencer to make it a little more useful.

Dinos who are shot with a Silencer receive bonus damage, if out of combat and have a chance to not react to the damage. Configurable.

Out of the box, works on all vanilla weapons that support the silencer.

Configs:

[ImprovedSilencer]
AdditionalWeaponSupport=/Game/Mods/TestGun/TestGun/WeapMachinedPistol_Child.WeapMachinedPistol_Child,/Game/Mods/AnotherGun/AnotherGun/WeapMachinedRifle_Child.WeapMachinedRifle_Child
SneakDamageMultiplier=2.5
SneakIgnorePlayerChance=0.7

Configs Explained:

SneakDamageMultiplier=Damage multiplier of silenced shots, if the target is unaware.

SneakIgnorePlayerChance=Percentage chance that silenced shots will not alert dinos(0.7 being 70%)

AdditionalWeaponSupport: A comma delimited list of additional weapons(mod or otherwise) you want the bonuses applied to. This should be the Weap item, NOT the Primal Item.

/Game/Mods/TestGun/TestGun/PrimalItem_WeaponMachinedPistol_Child.PrimalItem_WeaponMachinedPistol_Child = WRONG
/Game/Mods/TestGun/TestGun/WeapMachinedPistol_Child.WeapMachinedPistol_Child = RIGHT

Notes:
  • This alters the vanilla silencer. No need to craft anything else. It works on all vanilla weapons that support the silencer.
  • If you use mod weapons/silencers/etc and want the effects of this mod to work, you can add the weapon to the config line listed above. No guarantees on this working for all/any modded items.
  • I will not be directly supporting modded items.
  • For AdditionalWeaponSupport, only weapons that use bullets will work. Anything with a projectile(tranqs, crossbow, etc) will not work.

Modding:

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