Improved Silencer
Mod ID: 2128151714
If you enjoy this mod, please like and favourite.
Improves the Silencer to make it a little more useful.
Dinos who are shot with a Silencer receive bonus damage, if out of combat and have a chance to not react to the damage. Configurable.
Out of the box, works on all vanilla weapons that support the silencer.
[ImprovedSilencer]
AdditionalWeaponSupport=/Game/Mods/TestGun/TestGun/WeapMachinedPistol_Child.WeapMachinedPistol_Child,/Game/Mods/AnotherGun/AnotherGun/WeapMachinedRifle_Child.WeapMachinedRifle_Child
SneakDamageMultiplier=2.5
SneakIgnorePlayerChance=0.7
SneakDamageMultiplier=Damage multiplier of silenced shots, if the target is unaware.
SneakIgnorePlayerChance=Percentage chance that silenced shots will not alert dinos(0.7 being 70%)
AdditionalWeaponSupport: A comma delimited list of additional weapons(mod or otherwise) you want the bonuses applied to. This should be the Weap item, NOT the Primal Item.
/Game/Mods/TestGun/TestGun/PrimalItem_WeaponMachinedPistol_Child.PrimalItem_WeaponMachinedPistol_Child = WRONG
/Game/Mods/TestGun/TestGun/WeapMachinedPistol_Child.WeapMachinedPistol_Child = RIGHT
- This alters the vanilla silencer. No need to craft anything else. It works on all vanilla weapons that support the silencer.
- If you use mod weapons/silencers/etc and want the effects of this mod to work, you can add the weapon to the config line listed above. No guarantees on this working for all/any modded items.
- I will not be directly supporting modded items.
- For AdditionalWeaponSupport, only weapons that use bullets will work. Anything with a projectile(tranqs, crossbow, etc) will not work.
If you enjoy this mod, please like and favourite.
