Creators Cup

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Authors: Parmelion, Chewy, Zlewikk

Last revision: 12 Sep, 2020 at 15:42 UTC

File size: 35.64 MB

On Steam Workshop

Description:
Introduction

This mod was created for the purpose of the Creators Cup – a multiplayer tournament hosted by Zlewikk and Chewyshoot.

Big thanks to the original creators of EPP Tournament mod who allowed me to use and update their files!
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If you wish to explore more of my work, you might want to check my workshop files. My main mod, Ante Bellum, is a vanilla+ alternative history mod and has a huge community built around it. If you wish to become a part of the community, you can join my Discord[discord.gg]. You can support my work by becoming a patron on Patreon[www.patreon.com]. Becoming a patron will gain you various rewards, such as insight into the development process of my mods, early access to the future updates or even immortalization of you or your fantasy character in Ante Bellum!

Features & Rules

Zlewikk has put together a list of features of the mod/save and rules on which the tournament was played. You can check them here.

Features of the mod/save:

  • Added two playable tags: Ultraprussia in North Germany and Poland + Ultraustria in South Germany and Carpathia
  • Added 4 neighbour ai countries with similar dev
  • Provinces of all 6 tags have save dev (2 2 6), trade good (cloth) and buildings (University, Training Fields, conscription center and Soldiers Household).
  • Turned off buffs from trade center and soldier’s households (nerfing manpower for the setup)
  • Setting idea groups to: Quality, economic, offensive, innovative, defensive, administrative, quantity, religious
  • Same national ideas for both countries, 4 military policies slots available
  • Same rulers, heirs and quens stats (4 4 4). Ruler has stab cost and WE reduction cost bonus, the rest have WE reduction
  • Same starting Generals, AT, prestige, PP, Army Proff (5%) and army quality
  • Same available advisors
  • Turned off events so dont try to get Military Reform :>
  • Same religion (orthodox) with max authority, turned off DoF
  • Absolutism set to 100, max to 180
  • Both countries have 6 mercenary companies available (each). All of them are fully infantry 60/0/0
  • Both countries start with 80k tropps (2x 40k cannons) and 200k manpower
  • . Money is set to 500k
  • Age of revolutions perks enabled, 5k splendor to spend
  • Same culture (EPP) for all 6 nations
  • Turned off the Hegemons – clicking on them might crash the game
  • Set army tradition to 80
  • Tech 32 enabled
  • No Forts
  • Bordering countries have calm trait on ruler (immortal)
  • Set current manpower to 200k

Match Rules:

  • We starting on November 11 1444, people cant start the war until August 11 1447 (but no later than 01.01.1448). Feel free to use any wargoal
  • You start without forts, build maximum of 15 forts of any level (capital fort doesn’t count). Forts on the border are prohibited
  • Do not use any exploits
  • Do not get any alliances/military accesses from 3rd party countries
  • You can stream/record your encounters, Zlewikk & Chewy will cast them as well – and the upload on YT after editing, and we can also provide clips from our POV if you’d like them
  • Both players have 5 minutes to setup countries before unpausing, game will be played on speed 2
  • Have fun!

Save file

Pre-set save file used during the tournament is included in the mod. This should be the path to the mod files:

Steam/steamapps/workshop/content/236850/2221553138

YOU HAVE TO LOAD UP THE SAVE IF YOU WISH TO PLAY THE MOD!