Vampire Counts Tech Tree Fine-tuned

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Author: DustDevil

Last revision: 10 Sep, 2020 at 05:32 UTC

File size: 71.68 KB

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Description:
Introduction:

This mod’s purpose is to modify the RESEARCH TECHNOLOGIES aspect of the Vampire Counts, in order to expand the tech tree and make some community-driven adjustments, always in check to keep the gameplay meaningful and lore-friendly, while also taking care to not make OP changes, following the leitmotif of the Vampire Counts Fine-tuned series.

There are 19 brand new technologies to research, with their own particular effect, as well as an all-around adjustment to the more problematic techs.

Support and Appreciation:

Just the fact you’re using this mod gives me joy, but if you can, please rate and favorite the mod in order to spread it further in the community:

If you can, and wish to go the extra mile in showing your appreciation, donate any value through PayPal: DONATIONS AND TIPS[www.paypal.com]. Any value is greatly appreciated and drives me to keep doing what I do.

Exclusive Features:

Subjugated Fiefdom: Lahmian Book of Blood tech that grants +2 Public Order (factionwide) and +15% trade tariffs (factionwide).

Thaumaturgy: Lahmian Book of Blood tech that grants +10 power reserve to all armies.

Sorcerous Warfare: Lahmian Book of Blood tech that grants +20% weapon damage to embedded Wight Kings and Banshees.

Rapacious Thirst: Lahmian Book of Blood tech that grants +20% weapon damage to embedded Vampire Dignitaries.

Amici Noctis: Lahmian Book of Blood tech that grants +10% weapon damage and 5% ward save to Blood Knights.

LAHMIAN BOOK OF BLOOD CHANGES: Serve in Life and in Death (+5 Growth); Blasphemous Disciples (+2 Rank); Hexensnacht Sacrifices (+2 Rank); Infiltrate Noble Houses (+5 Diplomacy); Baleful Rituals (+1 Corruption); Vampiric Revivification (+10% Charge Bonus).

Savage Chiroptera: De Noirot’s Blasphemous Bestiary tech that grants +5 MA to Fell Bats.

Lupine Cunning: De Noirot’s Blasphemous Bestiary tech that grants +8 Charge and +4 AP Damage to Dire Wolves.

Voracious: De Noirot’s Blasphemous Bestiary tech that grants +10% AP Damage to Varghulfs.

Night Haunters: De Noirot’s Blasphemous Bestiary tech that grants +10% weapon damage to Vargheists and -1 Recruit Duration to Terrorgheist.

Bloodgorger: De Noirot’s Blasphemous Bestiary tech that grants "The Ravenous Dead" to Terrorgheist.

DE NOIROT’S BLASPHEMOUS BESTIARY CHANGES: Master of the Swarm (-3 MD, -15 Armor, but +2 AP Damage); Leader of the Pack (+10% Weapon Damage); Fresh Prey Supply (+5% Weapon Damage); Fuelled by Fear (+5% Weapon Damage).

Skulking Fiends: Liber Necronomica tech that grants +5% PHYS RES and +10 Charge to Crypt Ghouls and Crypt Horrors.

Hexbag Haul: Liber Necronomica tech that grants -1 Recruit Duration to all vampire counts’ war machines.

Bonesinging: Liber Necronomica tech that grants -30% Vigour Loss and +2 MD to all vampire counts’ war machines.

Hails of Walpurgisnacht: Liber Necronomica tech that grants +15% MAG RES to all Wraiths (including Banshees, Black Coach and Mortis Engine).

Phantasmagoria: Liber Necronomica tech that grants -1 Recruit Duration to Cairn Wraiths and Hexwraiths.

LIBER NECRONOMICA CHANGES: Liber Necronomica (-5% living attrition); Cannibalistic Rituals (+5% Speed).

Carrion Lure: Arkhan Book of Bones tech that grants Swarm of Flies to all Zombies (not applicable to summoned ones).

Unearthed Graves: Arkhan Book of Bones tech that grants +1 Recruit Capacity (factionwide) and -5% Raise Dead cost.

Sepulchral Doom: Arkhan Book of Bones tech that grants +20% Speed and +15% Charge Bonus to Black Knights.

Wight Mastery: Arkhan Book of Bones tech that grants +2 Recruit Rank to graveguards and Black Knights.

ARKHAN BOOK OF BONES CHANGES: Risen Standard Bearers (105% Vigour Loss Reduction); Unnatural Strenght (+5% Weapon Damage); Risen Champions (+1 Rank); Bonds of Flesh (+20% recruit cost reduction); Bond of Bones (+15% recruit cost reduction); Dread Animator (+5 Armor); Rotten Gift (+5 Armor); Distribute Grave Gifts (+5 Armor); Master of the Putrid Horde (now it is a -60% upkeep reduction); Defiler of the Ancient Barrows (now it is a -40% upkeep reduction).

Compatibility Notes:

This mod should be compatible with most mods, with the stark exception of those that changes Vampire Counts tech-tree UI structure, or create new techs to Vampire Counts. Adjusting existing effects is fine.

This is compatible with Aexrael’s Vampiric Resurgence

Also compatible with my Vampire Counts Units Fine-tuned, Vampire Counts Magic Fine-tuned, Vampire Counts Bloodlines Fine-tuned and Vampire Counts Lords and Heroes Fine-tuned.

This may be compatible with SFO, but I do not guarantee.

Please comment if you find any specific compatibility issue.

Acknowledgements:

Thank you all for supporting my mods!