Campaign Greenskin AI Buff
Tired of fighting Dwarfs only in the Badlands? Want to fight some greenskins and actually fear the green tide?
Want the Greenskins to arrive in your border with 9 full 20 stacks?
Well worry no longer! AI Greenskins now don’t lose fighty-ness which means they just nonstop waaagh!
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What happens when I use this mod?
Well I’ve been using this mod since WH1, so here is what I usually observed
* Greenskins AI (Grimgor/Azhag) goes out of control
* Blood Hands removes most of Border Princes, but eventually confederate with Grimgor for no reason
* Queek struggles against topknots and sometimes runs toward Araby or just dies.
* Speaking of Top Knots, they go crazy too
* Blue Vipers (new world savage orcs) take half the continent and Skroalk has a sad time
* Crooked Moon goes crazy, but if you kill initial Skarsnik Stack they die just like vanilla greenskins
* Dwarfs stay on 3-4 regions at best when left alone. Only goes out of control when helped.
* Belegar dies 99% of the time unless you help him
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Can I use this mod with my save?
Yes you can! It is save compatible and its patch compatible which means even when outdated it works completely fine
Can I use this with Radious/Steel/any other huge conversions?
Yes you can! But becareful, this one simple change makes Greenskins go insanely out of control
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Check out my other Mods