Gyll’s Vanilla: Houndmaster
Gyll’s Vanilla: Houndmaster reworks the Houndmaster into a two-action class. He begins combat in human form, with access to the 3 human skills: Blackjack, Target Whistle, and Guard Dog; and the shared skill: Lick Wounds. The 3 human skills do not end his turn but transform him into hound mode, where he gets access to his 3 hound skills: Hound’s Rush, Go Fetch, and Cry Havoc. Lick Wounds is available in both forms: it ends your turn in either form but provides a bonus effect in Human form.
It’s included in the Gyll’s Vanilla: Heroes mod, but is now also available as a standalone mod for people who don’t want to use all 15 non-DLC vanilla reworks.
Click to view the full list of changes, including tooltips and design notes[dd-tooltips.com]
Click to view the full collection
This mod is translated into the following languages:
Korean: thanks to Ruque and Nickel
Russian: thanks to Mad_bucket.png
All other non-English languages are playable but will have some English strings, please leave a comment if you’re willing to translate another language.
Thanks to Clair de Lune, Chogex, O’Nightmare!, and Sasiji for helping me with questions in the Moonlit Dungeon Discord.
Thanks to Nive, Kope, Shay, Rothag, and Tilted Hat for significant feedback and ideas
Thanks to Red Hook Studios for making such a great & moddable game!
Gyll’s Vanilla: Houndmaster is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
