Knowledge is Power (Endgame Technology Research)
This mod adds a research at Tier 11 after the last research.
It starts a quest where for every 1000 research you accumulate, your troops gain +10% Health and Damage.
Thanks to Koiju for helping with intel gathering.
Should be save compatible and works with every faction.
—–
It always felt bad to build research buildings knowing they’d be useless tiles after you unlock all technologies. No longer! Each quest completion gives the equivalent of 1 damage and 1 health artifact every time you finish the quest.
This quest isn’t technically infinite as it can only be done 1000 times so you’d have to accumulate over 1,000,000 research points to reach the end. (A bit over because I’m pretty sure if you’re at 999/1000, the extra research won’t be carried over next turn)