Interchangeable Upgrades/PCS By Default
Enables Interchangeable/Reusable Upgrades and PCS in a campaign without having to research their respective Breakthroughs, works on both new and existing saves. It also hides those Breakthroughs by preventing them from showing-up, since they’d be redundant now.
If you only want Upgrades to be interchangeable, and not PCS, or vice versa, you can configure it in this Mod’s "XComGame.ini" file. I also recommend you use the Remove Weapon Upgrades Mod, so you don’t have to juggle Upgrades between Soldiers, though it’s not a requirement.
Compatibility
- Doesn’t override any Classes, should be compatible w/ everything more-or-less.
Known Issues
- None at the moment.
To-do
- Nothing.
My Mods
Credits
- Hot3looded for basically writing 90% of this mod for me.
- The Covert Infiltration team for their implementation of this idea.