WOTC_Breacher
-WHAT IS X.C.O.M-
Xtra Class Outside Mods is a series of mods I plan to release for both vanilla and WOTC XCOM2 and consist of soldier classes for the player to use. They will use no external assets apart from a simple class logo to ensure maximum compatibility with the base game files and those of other mods as well. The aim of the series is to add classes within XCOM 2 to give players variety within a very confined system, the soldiers will feel the same and use the same weapons and abilities however there will be more variation to said soldiers. Melee Snipers, Assault Medics, Grenadiers with Gremlins and more to give the game more vanilla flavouring. Each new class will have their own name, nicknames, progression speed, fluffy lore, short comings which need to be compensated and many roles to play on the field of battle. No ‘One man/woman/alien’ army soldiers. That wouldn’t be XCOM now would it?
-THE BREACHER-
Taken only from the ranks of SWAT teams and counter terror organisations, a Breacher agent excels in applying pressure to the enemy through use of explosives and mastery of short range combat. They get their name from their previous occupation and the skill set that came with such job titles. Once men and women of law enforcement, they have a certain aptitude for breaching environments and eliminating their targets, but it is not just those who reside in buildings who are unsafe; alleyways, public squares, rooftops, underground tunnels, forested areas and even the road systems are all fair grounds for a Breacher to operate in with high levels of expertise. Able to equip rifles, shotguns and bullpups, their short range dominance is matched by only a select few array of enemies and allies alike. Their prowess with explosives allow them to flank/disorient enemies in a number of ways with the end goal of killing their targets.
That last pod hunkering down in a building? Well surround the place and have a Breacher lead the main assault by blowing a hole in the wall for an extra entry point. Is there a group of MECS on an upper level that are hard to hit? Station a Breacher below and blow a hole beneath them, then use those CQC abilities and wipe the floor with them.
A Breacher class agent is only limited by how you tackle a situation, they excel in squads much like the trooper.
I would like to think that these agents would lay the groundwork for a certain ‘Chimera’ squad in the game’s lore later on 😉
-QUICK NOTE-
Given the time and hassle it took to set up the damn modding software, I have decided to use WOTC as my default output format and ONLY IF IN DEMAND, will I port a mod backwards to use in vanilla XCOM 2
Also this is the final one before I put them all into a collection later on today
-BUGS AND SUGGESTIONS-
If you manage to find any bugs or have a suggestion to improve my stuff, please do not hesitate to leave a comment, I enjoy reading through them 🙂
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