Unlimited Governors, more Armies & Navies – Multilingual

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Author: Anisvara

Last revision: 19 Aug, 2020 at 13:01 UTC

File size: 455.68 KB

On Steam Workshop

Description:

– Submod for 642 Dark Ages, Attila, Last Roman, AoC & maybe other Modmaps

– Multilingual & savegame compatible
– Governours are unlimited
– AI will use it too

Please take a look at your subscribed mods and give all of them a "Thumbs Up"!

Hint: The use for other Modmaps depends on their settings (same tables edited or not?). Safe your game and try it, if not works, then put in launcher this mod on top of the other mod. If also not works, I am sorry, but this mod is primary designed for 642, Attila and all DLCs.

Army & Navy settings for the 8 Imperium Levels:

Available Land Forces: left Vanilla, right Mod:

2 / 2
4 / 4
6 / 6
8 / 9
10 / 12
12 / 15
14 / 17
14 / 17

Available Fleets: left Vanilla, right Mod:

1 / 1
2 / 2
3 / 3
4 / 5
5 / 6
6 / 7
7 / 8
7 / 8

Have fun!

Test the 642 Dark Ages Modmap!

AD642 – the whole world in crunch. The Arabs overran Palestine, Syria, Egypt and Mesopotamia and advanced to the Persian highlands. The showdown there is imminent. The Byzantine Empire, led by the 12-year-old child emperor Constans II, is on the edge of a catastrophe. The tribes are becoming renitent throughout Africa. The Avars rage in the Balkans and in Italy the Langobards are out for revenge. Furthermore Turk tribes threaten the empire. The Persians are also in a two-front war and lost areas in the north to the Göktürk Khaganate. After the death of King Dagobert, the Franconian Empire was divided into 3 allied realms, two are run by children. The Slavians have their first realm, Sámová Riše, and the Thuringians are insurgent. In Britain everyone fights everyone as usual.