Refactored Work Priorities B18
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Forums thread with source code & direct downloads[ludeon.com]

Grants you additional control over colonists, including some tweaks to their work priorities and schedules.
The mod includes an options menu (Options > Mod Settings).
- Injured animals will be fed by handlers instead of doctors.
- Removing roofs prioritised above building roofs.
- Custom repair threshold – you decide when repairs should be made.
- Repair designator – force repairs on buildings above the repair threshold.
- Prioritise rottables – haul corn, meals etc. as a high priority.
- Prioritise deterioratables – haul items as a high priority.
- Set an item HP threshold to avoid prioritising items with low HP.

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