handmaiden version

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Author: ETfoundgun

Last revision: 1 Dec, 2018 at 16:01 UTC

File size: 850.94 KB

On Steam Workshop

Description:

I am a hobby modder and I make these mods mainly for myself and friends, with the amount of people who like my sword and spear maidens of Averlorn this is the updated version for those with the Queen and the Crone DLC.

***For those without the DLC it will work fine as the handmaiden guardare bound to the handmaiden gallery, the ai will use them, the other units are recruitable. It is possible to get the handmaiden guard through confederation as Tyrion or Teclis but once lost it will be impossible to get a new one.***

The main addition is the Handmaiden Guard (some minor tweaks will take place to finish the unit). As in the lore there are 100 of them, so the unit is set to 90 leaving 10 as agents. They are similar in power to a RoR unit and can be recruited from the handmaiden gallery. There is only 1 that you can recruit as Averlorn or Eatine at present this is more due to my coop game with a friend. (If people really want to see this applied to other HE factions I will consider it but I dont really want to see 4 handmaiden guard running around, I will have a look at if I can make the everqueen a requirement). In power lvl think sisters of averlorn shooting with phoenix guard combat stats. They use slightly downgraded arrows of the SoA for balance these ladies are very powerful. The first picture is from my campaign where they are maxed out and with the everqueen and have the horn of Isha the second is them without any buffs.

They gain benifits as of the SoA tech and skills.

Old unit notes:
This includes my other units, the sword and spear maidens with some new skins, the shadow warriors duel wielding have helmets and cloaks have been added, the hoods are still included in the unit as I like variety in a unit (color will be set to Alith Anar’s at a later date), and the SoA Kuronus adapts, possible unit size increase, they wont have fire damage, get the normal SoA if you want that. Changes to all units in terms of how often the AI recuits them, you should see alot less Sword spear shadow and SoA K in armies.

It should be save compatible with the original mod as it just adds a unit the codes dont change for the other units. This mod is not compatable with the original mod as they share the same unit code, this is an update from that one and most likly will become the main mod.

Thank you for reading this far and enjoy!!

Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1171188636