Aimed Shot

If you liked this item, please rate it up on Steam Workshop page.

Author: ADVENT Avenger

Last revision: 19 Nov, 2020 at 06:27 UTC

File size: 81.92 KB

On Steam Workshop

Description:

All units that can use Standard Shot now receive a free extra ability, Aimed Shot.

Aimed Shot costs 2 Action Points and ends the turn. It provides +30% to Aim and also costs 1 Ammo as usual.

Aimed Shot does not have a cooldown. It also does not deal additional damage or cause any extra effects other than existing ones.

It cannot be used if disoriented or on fire unlike Standard Shot.

Blueblood does not get special treatment, he has the exact same ability and restrictions regardless of Desperado.

Aimed Shot is placed immediately to the right of Standard Shot on the bar. It uses the XCOM 2 Sharpshooter "Aim" ability icon.

-= CONFIG =-

You can change the +30 to whatever you like.

C:Program Files (x86)Steamsteamappsworkshopcontent8821002274677648ConfigXComAimedShot.ini

I use Super High Cover 40/60 so I put the value at 30 to make it good, but not better than flanking. If you use basic 20/40 game cover I suggest +15 and 30/45 LW style at +20.

-= AI =-

Enemies are not capable of using Aimed Shot, but if you are subbed to Improved Chimera AI this may change in the future. I haven’t decided yet.

V2.0 – Bugfixes with pistols and texts

V2.1 – Fixed Fracture being able to use it