Maximum Attachments

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Author: ADVENT Avenger

Last revision: 14 Nov, 2020 at 19:02 UTC

File size: 58.37 KB

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Description:

All regular weapons can use 3 attachments. Epic weapons get an additional bonus one for 4 total. This is inline with XCOM 2 (Chosen have 4 attachments).

The reason why I didn’t just make this customizable is because the UI does not support more than 4 attachments and 4 utility items or it breaks and the last utility item(s) are no longer visible or selectable.

This makes the game slightly easier, use a difficulty mod.

-= KNOWN ISSUE EXISTING CAMPAIGN IN LATE MID/LATE GAME =-
Blueblood has a hidden, 3rd attachment in the original game which is acquired when he gets the ability to Free Reload as his 3rd Class Training. I’ve included a screenshot of it when you install this mod on an existing game. If you see this, remove it. It is no longer required. Once you do, you will never see it back which is good. You can use this slot to equip normal attachments now.

-= NEW BLUEBLOOD CLASS TRAINING =-
Blueblood’s Free Reload class training is not so fun and makes one of the attachments (Autoloader) useless so I have replaced the last Gunslinger Ability training instead. If you have already trained Blueblood in your game on his last Training Rank, the ability WILL be replaced correctly as seen in the screenshot (Obfuscate). You can equip an Autoloader to get 2 free reloads instead.

Obfuscate: Increases the bonus of partial cover to that of having full cover and also provides +20 dodge. This is a passive ability.

-= ZEPHYR =-
Zephyr gets the shaft. Sorry. Install a Gauntlet mod.

-= RECOMMENDED COMPANION MODS =-

More Utility Slots (4 total maximum with Patchwork)
https://steamcommunity.com/sharedfiles/filedetails/?id=2211721540

I also highly suggest Strategic Reloading or you will basically have infinite bullets with +3 Clip Size, 2 free reloads and the Reflex Grip would make you fire twice each turn and 3 damage if you miss. Ouch.
https://steamcommunity.com/sharedfiles/filedetails/?id=2162687945

-= VERSIONS =-
V1.1 – Dodge bonus should now properly show in the paperdoll stats Dodge section (was always working, just not showed outside of combat). Rest assured, it is -always- applied in game if you see the "Obsfuscate" icon as in the picture.

-= CREDITS =-
Thanks to lolic_lol for the idea.