Expanded Anatomy Framework

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Author: Apocalypse Noodle

Last revision: 28 Dec, 2017 at 11:18 UTC

File size: 71.68 KB

On Steam Workshop

Description:

A framework intended to provide greater compatibility between mods that alter the vanilla "Human" definition. I’ve included a great number of options for modification and covered the basics used by some mods. (EG numbered ribs as used by most bionic expansions.)

By itself this mod does not add much in the way of new content however, I do need some help balancing out hit locations so feel free to help test. I have plans to release a mod that’ll use it much more heavily later but that still has a fair amount of work to go.

The "goal" of this is to create a universal framework used by genetic engineering mods, bionic expansions, and the like so that those mods would be compatible with each other.

While there’s no official support for other mods, it should work with other human-modifying mods.