More Summons

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Author: Héros

Last revision: 17 Aug, 2019 at 04:58 UTC

File size: 10.95 MB

On Steam Workshop

Description:

More Summons adds two new, unique summons to the Story game mode: a clay construct and a skeleton knight.

Obtaining the Skills

Summon Clay Golem:

  • Crafting: Combine any Geomancer skillbook with any Pyrokinetic skillbook (provided both books teach non-source skills).
  • Memorization: 2 Geomancer, 2 Pyrokinetic, and 2 Memory slots.

Raise Forlorn Hope:

  • Crafting: Combine any Necromancer skillbook with any Summoning skillbook (provided both books teach non-source skills).
  • Memorization: 2 Necromancer, 2 Summoning, and 1 Memory slot.

Potential FAQs
  • What exactly do these new summons do?

    Nothing game-breaking: they are just a few additions intended to seamlessly meld with the base game’s experience. It’s easiest to get an idea of the new summons’ characteristics by reading their respective skill descriptions in-game. (I don’t want to spoil their features immediately.)

  • Will you be adding any more summons?

    Unfortunately, I will be returning to school shortly once this mod is posted. When that happens, I won’t consider this mod to be one of my priorities, so it’s very unlikely that I will be adding any more summons to this mod.

  • Summon "XYZ" is too underpowered/overpowered. May you tweak it?

    Currently, I believe the summons this mod offers are quite balanced. However, if you feel that some aspect(s) of these summons (or a specific summon) are simply too strong or weak, then don’t be afraid to voice your opinion in the dedicated "Balance" discussion below. I may address and consider your concern (no guarantees).

  • The Hardening Clay status seems incurable; whenever it is removed, the afflicted character becomes petrified.

    This mod’s "Statuses" game script may have been overwritten. If you’re using other mods that modify the base game’s "Statuses" game script, then either disable these mods or load this mod last in the in-game Mods menu. (Note that opting for the latter solution will overwrite any other mod’s "Statuses" game script.)

Suggested Mods

The clay summons have a rather slow movement speed. If you don’t want to spend half of your time in combat watching these clay summons move, then I would highly recommend subscribing to LaughingLeader’s Toggle Sprint mod. Check it out here.

Looking for more?

Want to create an entire party of summoners without having to manage a whole party of summons? Consider pairing this mod with AI Summons! Sit back and watch with hands free as your summons sow carnage among your foes! Now your summons can serve you as the mindless fodder you (may have) imagined them to be!