Vampiric Corrution (doesn’t hurt allies)

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Author: BrutusCz

Last revision: 22 May, 2018 at 08:51 UTC

File size: 124.93 KB

On Steam Workshop

Description:
  • Allies doesn’t suffer attrition in your territory! (defence pack and higher)
  • Mod is highly compatable – unless mod change corruption as well, works 100% with SFO
  • Savegame compatable

Vampire counts are probably my favorite faction, but their Vampiric Corruption annoyed me a lot. Especially that it hurt my allies. I was suprised that corruption already gives some bonuses, I had no idea. But I decided to buff them a little.
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If you have suggestion to what I could add, I am listening. I myself was thinking about adding maybe even more bonuses, like charge bonus, or increasing attack and lowering defence, or even give army regeneration, but that be a bit crazy, or minor income increase, winds of magic and stuff like that. Also buffs can be given to any units individually so.. let say, zombies can get leadership but ethereal could just get massive speed boost. The theme should be – fighting vamps in highly corrupted territory is bad idea, but… if I go nuts, I should probably create balanced and OP version.

In Regions that you don’t own.:
  • Replenishment -4%
  • Morale -3
  • Unit Speed -3%
  • You suffer attrition like in vanilla

Since you only need 1% to get low corruption bonuses, these negatives should just cancel out in enemy terriory. If they have high corruption you still get most of the bonuses.

In Regions with low corruption 1% – 29%.:
  • Replenishment +4% (vanilla)
  • Morale +3 (vanilla)
  • Unit Speed +3%

In Regions with med corruption 30% – 69%.:
  • Replenishment +7% (vanilla)
  • Morale +6 (vanilla)
  • Unit Speed +8%

In Regions with high corruption 70% – 100%.:
  • Replenishment +10% (vanilla)
  • Morale +15 (+6 from vanilla)
  • Unit Speed +20%
  • Fatigue resistance +10%