Crossbow Expansion +
Do not enable the origional mod with this one as it will likely not work or crash your game. This should be save game compatible providing you have been playing using the origional mod.
This is not a mod I created but modified to be more friendly with ammo, crafting and obtaining the weapons in game. The origional author’s mod is here: https://steamcommunity.com/sharedfiles/filedetails/?id=1637251249
This all being said, I have made quite a few stat and weapon changes from his mod as I was not satisfied with not being able to craft all the weapons.
Emperors Jezzail Bow:
I wound up reverting the changes on this back as it was a bit op. the only thing I kept was the range. It should have the longest range in game. Changes I made as follows:
-Aim speed changed from 1 second to 2 seconds
-Minimum shot speed (at worst quality of bow) 1400
-Minimum Range (at worst quality) 2000
-50% damage to Robots
Cost to make:
-steel bars 18
Crossbow parts 10
Jezzail Bow
-Aim speed changed from 1 second to 1.5 seconds
-Minimum Range (at worst quality) 1800
-50% damage to Robots
Cost to make:
-steel bars 15
Crossbow parts 9
Holy Arbelast
Changed cost to make:
-Craft time 8 hours
-Steel bars 3
-Hinges 1
Buzzer Blade Slinger
This is a bit OP atm and I want to work out what needs to be changed. Probably going to greatly reduce the damage.
-10 round clip
-Minimum Bleed damage(at worst quality) 5.5
-Shot speed increased to 400 (at worst quality)
-Damage to Robots -70%
Mobile Harpoon Gun
This one was underpowered for what you got in the last mod as you rarely hit anything and the rounds were far too heavy to carry (not to mention the weapon)
-Minimum Damage (at worst quality) 95
-Minimum Range (at worst quality) 400
-Damage to Robots +200%
Scratch Tube
This weapon was about as useless as they come and had no real reason to use and so it felt like wasted content to me. I buffed it but not by much, making it a viable ranged weapon for your mainline fighters that would use the larger weapon slot but it will by no means be even close to as good as your normal ranged weapons.
-Minimum Damage (at worst quality) 18 ( i think this was around 5 or so)
-Damage to Robots -90%
-Damage to Humanoids -20%
Changed cost to make:
-Craft time 6 hours
-Steel bars 2
-Hinges 0.8
Superheater Bow
-Increased range (at worst quality) to 1000
-Damage to Robots +200%
Ammo:
Buzzer blades
-stack up to 50
-Has 50 Charges
Harpoon bundle
-Stack up to 25
-Has 25 charges
-Reduced the footprint these take up in inventory from 2×6 to 2×5
Heater Rods
-Stack up to 100
-Has 100 charges
All ammo now can be placed in the ammo chest. If you find any cannot be then let me know and i will look into changing it.