Guv’s Additional Vanilla Units mod (WH2)
Complete port from WH1 (Link to WH1 version). All units come with changes that fits for WH2. Read Changelog for more info!
Alright, each of these units are for vanilla balance. Not compatible with Radious and never will be. These are for vanilla, overhauls can mess these units up. I’d avoid those mods.
To read more, more images and pro’s and con’s list, check these links bellow on each unit for the factions listed!
of course if you don’t like or want a certain unit, you can download them individually here 🙂
[EDIT 02-28]: Bretonnia has come and so I have removed Swordsmen-at-arms and Dismounted Questing Knights from the Rooster. I hope you had fun using this unit and I hope they fixed your bretonnia before the bretonnia update 🙂
[EDIT 08-10] After a long service, the Marauder Berserkers will depart. To compensate, Chosen berserkers gets another (and hopefully last) remake. Hope you enjoyed playing with this unit 🙂
Unit list:
The Empire:
– Shielded Halberdiers
– Free Company Archers
Dwarfs:
– Dwarf Ranger Marksmen
– Great Beards
Greenskins:
– Goblin Swords
– Black Orcs Dual Wield (renamed Original Black orcs to Black orcs (Great Weapons))
Beastmen:
– Gor (Great Weapons)
– Bestigor herd Dual wield (renamed Bestigor herd to Bestigor herd (Great Weapons))
Vampire Counts:
– Grave Guard (Polearm) (AI finally recruit this unit.)
– Black Knight Hellsteeds
Warriors of Chaos:
– Chosen Berserkers
Compability? I’m not sure. Like I said, I’d avoid overhauls and mod’s that changes garrisons have been reported to conflict. Reskins should work for the most part but be aware of this mod. I don’t think it’s compatible with mods than modifies Attrition.
New here? Want to find more of my units and mods? Simply type Guv or Guvenoren in the searchbar at the Workshop or you can press here to go to my workshop right the way!
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Please do post a comment here if you find any errors!
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