Idrinth’s Damage Ranges
Imspired by "Knyghte.Fall – Enhanced Beams", this mod adjusts weapon damage by range. The following modifiers are sorted from short to long range.
Laser 115% 105% 100%
Beam 150% 120% 100%
Kinetic 105% 100% 95%
Missile 100% 110% 90%
These values are meant to differentiate weapons a bit more and may not yet be perfectly balanced.
Consider this mod WIP!
Source code can be found at https://github.com/Idrinth-s-Endless-Space-2-Mods/IdrinthsDamageRanges – contributions are welcome.