Storms Naval Overhaul

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Author: XLightningStormL

Last revision: 1 Jul, 2018 at 02:26 UTC

File size: 1.36 MB

On Steam Workshop

Description:

Storms Naval Overhaul is a modification, and overhaul of Age of Mythology’s rather lacking navy.

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FEATURES:
— Naval Shipyards added to all Civilizations, and can be built in the Classical Age, Docks no longer train Military Units.
— The Norse now have a proper Mythic Age variation, the Chinese and Atlanteans now have proper Naval Shipyards.
— Naval Shipyards now have a unique Icon, and creation/select sound.
— Naval Shipyards can attack nearby units, acting like a sea-fortress, and because of this have a build-limit of 10.
— Naval Shipyards cost 125 wood, and 50 Gold for the Egyptians.
— Transport Ships can now be used to trade (Right click on a Naval Shipyard) and are affected by AbstractTradeUnit technologies.

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FUTURE:
– Addition of Levy Sailors, and Alpha Steering Rudders technologies.
– Addition of Medium and Superheavy upgrade lines to Arrow Ships, Siege Ships, and Hammer/Fire Ships. As well as making Heavy Ships the heroic-line upgrades.
– ALL Transport Ships will be able to build Docks, and Naval Shipyards (removal of Eggy buildable buildings) aswell as act as naval Oxcarts.
– Removal of Population for all Ships, instead being replaced by buildlimits that are increased with 3 Technologies, for both types (Eco and Military)
– Fishable Whales (which FS can gather gold from), Fishable Sharks and More fish types (Tilapia, Anchovy and Cod)