[1.30.2] Phlopsi’s Military Tweaks 2.0.1

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Author: Phlopsi

Last revision: 17 Jun, 2020 at 16:59 UTC

File size: 451.58 KB

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Description:

This mod tweaks several military-related configuration values. Sieges can go up to a 100% surrender chance and are not stuck at low percentages, anymore, assaults have also been made more viable by doubling the damage, that the garrison takes and more!

  • Double garrison damage taken during assault
  • Reduce minimum retreat wait time from 12 to 6 days
  • Reduce fort maintenance from 0.5 to 0.313 ducats per fort level
  • Increase maximum unrest reduction from armies from 5 to 100
  • Reduce army movement lock percentage from 50% to 40%
  • Increase required army ratio to stackwipe, if army cannot leave, from 2 to 3
  • Increase siege attrition from 1% to 2%
  • Remove siege diseases, because their game design is terrible
  • Increase maximum siege progress from 11 to 100, effectively removing the upper limit of winning the siege per tick
  • Reduce manpower regained from stackwipes from 50% to 33.3%
  • Increase army/navy tradition gained from battles by a factor of 2.5
  • Apply a 10% movement speed boost to armies in friendly territory
  • Increase yearly army drill gain from 10 to 50
  • Army drill gain scales from 0% to 100% with army professionalism
  • Remove 100% army drill gain modifier from last army professionalism level
  • Add -10% army drill loss modifier while at war

Steam Achievements
You cannot earn achievements, while this mod is active.

Cross Mod Compatibility
This mod should be compatible with most other mod, but if another mod changes the same configuration, one of the two will be overwritten by the other.