[WOTC] ADVENT Armor: Stunlancer
Resources have been tight within the resistance, Commander. If we can salvage and use ADVENT’s gear against them.. I’d say its worth it.
-Bradford
Introduces the ADVENT Stunlancer’s Armor
A new suit of armor that can built and equipped by XCOM Soldiers.
New Content
- New Schematic: Upon autopsy of the enemy unit, it’s armor can be reverse-engineered.
- New Armor: XCOM will be able to drop into battle wielding the ADVENT Stunlancer’s traditional armor.
- New Set Ability: Deception, ADVENT will be less likely to detect this soldier during initial contact.
- New Unique Ability: Composite Materials, The Stunlancer armor offers increased mobility.
Base Stats
By default, ADVENT’s armor is an intermediary point between XCOM’s Kevlar and Predator armors tiers. The ADVENT Stunlancer’s armor offers:
- Health: +2
- Deception: 50% Concealment Bonus
- Composite Materials: +2 Mobility
Additional Details
This will seamlessly integrate into a current or new campaign.
The Schematic and Armor are all fully custimizable within the configuration file "XCOM_Customize_This_Mod".
Full Credits
- NelVleSiS: Creating brand new images and descriptions
- Dor: Providing ADVENT models and textures
- Iridar & RustyDios: Solving schematic’s onBuiltFn code
- NightNinja54: Programming and development
Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!
Collections
- Enemy Collection – Introduces new enemies to combat against.
- Sitrep Collection – Introduces new mission encounters to fight in.
- Weaponry Collection – Introduces new sets of weapon types to outfit your troops with.
- Classes Collection – Introduces new classes for your troops to train as.
- Advent & Alien Overhaul Collection – Introduces replacements for Advent and Alien units with new enemy models.

Download
[WOTC] ADVENT Armor: Reverse-Engineering — Steam Workshop
Required items:
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[WOTC] ADVENT Armor: Reverse-Engineering — Steam Workshop
