Rosetta: Imperator Edition
Rosetta: Imperator Edition adds hundreds of new dynamic province names to Imperator: Rome.
– Greatly expanded Roman names. These are not necessarily historically accurate, as many of the cities are named after Augustus or other emperors who do not exist in the Imperator universe, or which were founded after 27 B.C, however I maintain that including these city names just helps with immersion.
– Greek names expanded, especially in Mesopotamia, Persia and India. Greek province names now actually have proper Greek translations.
– Gaulish, British and Hispanic provinces now have Gallic province names instead of Roman names. (i.e Londinium will have a Brittonic name instead of a Latin name.) Roman names will only appear if Romans have conquered that area.
– North Italian provinces do not start with Roman/Latin names.
– No more Roman names at the start in North Africa, replaced with Berber names. Expanded Phoenician names.
– Armenian, Georgian, Levantine and Persian city names. Persian culture removes all Greek names from Iranian lands.
– No more Greek city names in the Maurya Empire
– More Seleucid names
– Fixed Irish province names and regions to not be so boring
While I tried to be historically accurate, there is limited information on what cities in antiquity were historically called. While I’d love to include Germanic, Irish names etc… at the time this game takes place those languages simply were too different and had hardly any written alphabet.