Knights of the Light for Bretonnia (no unit cap) (with custom helmet) by Gorgos

If you liked this item, please rate it up on Steam Workshop page.

Author: Gorgos

Last revision: 24 May, 2020 at 13:27 UTC

File size: 5.42 MB

On Steam Workshop

Description:

No Update for Sisters of Twilight needed as nothing related with this mod was changed.

Compatible with everything (except my other Knight of the Light mods,choose one of them), balanced for vanilla

FOR CAPPED VERSION: https://steamcommunity.com/sharedfiles/filedetails/?id=2053802936

PUT THIS MOD TO TOP IN YOUR MOD LIST SO RESKIN MODS YOU HAVE WONT AFFECT THIS.

Knights that took the vow of empathy. These knights are the beacon of hope for the poor peasantry that barely stand their ground on the frontlines. When a bretonnian army has these knights embedded to peasant frontlines; peasants rejoice with their pure sight and knights test their limits with their empathy for peasants that face the horrors of the Old World right on, face to face and on foot.

****These knights have the same recruit conditions as the Knights of the Realm and a level 1 Smithy in the campaign. They are balanced to be a high tier frontline unit, while abled to hold their ground they are no match to elite infantry of other factions such as loremasters of hoeth or dark elf executioners.

****The custom helmet is completely redone by myself. Scars dents and torse and mantling removed.

****These knights dont have heraldry on their shileds or helmet tops since this is a duty that is beyond the one against their lords, these are the members of a knightly order of Bretonnia so they share the same uniforms. Only thing they show off similar to vanilla knights’ heraldries is the achieved deed certifications on their shields.(these vary from unit to unit since some of them still havent achieved any deeds, some achieved less, and some more. I did it like this to add personality to individual units.)

****I don’t advice spam cheesing with these units since using an army full of foot knights is not that bretonnia like, i didnt cap them because i wanted to give freedom to players yet it is not adviced to use more than 2-4 per army if you want to stick to lore friendly armies.

For the custom assets I used in this mod check: https://steamcommunity.com/sharedfiles/filedetails/?id=1942084576